HOW IT WORKS
1. The 3D model is turned all the way round; the AI finds the joints on each view and shows the one where the character faces you best - it lights up under LOOK FROM. Click another LOOK FROM button to see that side (Front, Left side, Back...); the AI looks again there.2. Drag any dot that's off - the shoulders, elbows, wrists, hips, knees and ankles matter most. Under a shield or a cape, put the dot where the joint would be.
3. RIG IT + ADD MOVES - a skeleton goes inside the model and every move is added (about 5 seconds).
4. Play the moves opens it in the 3D viewer: walk, run, sword attack, hit, die and more. One-sided moves (attacks, punches, shots, spells) also come as an "other side" copy.
its left side
its right side head
STATUS
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